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How to Write a Text Adventure in Python Appendix A: Saving A Game

Merry Christmas! This has been one of the most requested features for me to add to the tutorial, so here goes. While it modifies the free tutorial code, the concepts here can also apply to the book. Saving and loading…

By Phillip Johnson | December 20, 2020 | Programming | 1 Comment |
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Java for the Real World Video Course

Since I published my Java for the Real World eBook, I’ve received several inquires about providing the learning material via video. I will admit I am still skeptical in general about video, but I finally decided to bite the bullet…

By Phillip Johnson | September 27, 2019 | Uncategorized | No Comments |
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Vaadin Flow Trepidation

I started using Vaadin about a year ago and was really happy with the results. I got a nice looking web application written almost entirely in Java. I also found being able to work around the traditional MVC pattern refreshing.…

By Phillip Johnson | September 20, 2018 | Programming | No Comments |
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Java for the Real World Updated for Java 11

With Java 11 being released in just over a week, I have decided to push out a significant update to Java for the Real World. For a limited time, you can get the book for only $11.11 in celebration of…

By Phillip Johnson | September 15, 2018 | Programming | No Comments |
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Java Build Tools: Ant vs. Maven vs. Gradle

This is an abbreviated chapter from my book Java for the Real World. Want more content like this? Click here to get the book! For anything but the most trivial applications, compiling Java from the command line is an exercise…

By Phillip Johnson | April 28, 2017 | Programming | No Comments |
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  • Java for the Real World Video Course
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  • Java for the Real World Updated for Java 11
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