I’m happy to announce that my popular blog post on writing your own text adventure in Python has been turned into a book!
The book is just over 100 pages long and assumes no prior knowledge of Python. It also expands on the tutorial by including some significant additional features, such as:
- An easier and more flexible way to build your world (no text files or reflection!)
- A game economy where the player can buy and sell items
- The ability for players to heal during and between fights
- Difficulty settings to make the game harder or easier